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De-duplicate Level Complete sequence textboxes
Every Level Complete sequence is the same copy-pasted thing, but with minor changes. To make my work easier, I'm de-duplicating them so I have less text boxes to change later, and less grind to grind.
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@@ -129,6 +129,11 @@ public:
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void gethardestroom(void);
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void levelcomplete_textbox(void);
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void crewmate_textbox(const int r, const int g, const int b);
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void remaining_textbox(void);
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void actionprompt_textbox(void);
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void updatestate(void);
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void unlocknum(int t);
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