diff --git a/desktop_version/src/Game.cpp b/desktop_version/src/Game.cpp index 9735af93..b2e39aa7 100644 --- a/desktop_version/src/Game.cpp +++ b/desktop_version/src/Game.cpp @@ -5645,10 +5645,6 @@ static void loadthissummary( { summary->trinkets = help.Int(pText); } - else if (SDL_strcmp(pKey, "finalmode") == 0) - { - map.finalmode = help.Int(pText); - } LOAD_ARRAY_RENAME(crewstats, summary->crewstats) } @@ -5675,7 +5671,6 @@ void Game::loadsummary(void) summary.minutes, summary.seconds ); - map.finalmode = summary.finalmode; tele_currentarea = map.currentarea(summary.saverx, summary.savery); SDL_memcpy(tele_crewstats, summary.crewstats, sizeof(tele_crewstats)); tele_trinkets = summary.trinkets; @@ -5698,7 +5693,6 @@ void Game::loadsummary(void) summary.minutes, summary.seconds ); - map.finalmode = summary.finalmode; quick_currentarea = map.currentarea(summary.saverx, summary.savery); SDL_memcpy(quick_crewstats, summary.crewstats, sizeof(quick_crewstats)); quick_trinkets = summary.trinkets; diff --git a/desktop_version/src/Game.h b/desktop_version/src/Game.h index 10a3edaf..af5776f4 100644 --- a/desktop_version/src/Game.h +++ b/desktop_version/src/Game.h @@ -301,7 +301,6 @@ public: int saverx; int savery; int trinkets; - bool finalmode; bool crewstats[numcrew]; };