From 6428a14244a2332d9ac620c122717a617d1bb4c7 Mon Sep 17 00:00:00 2001 From: Misa Date: Wed, 8 Apr 2020 22:27:13 -0700 Subject: [PATCH] Declare game.teleport as a bool instead of an int This should affect nothing, but it's a bit confusing to have it declared an int. Everywhere in the code treats it as a bool anyway. --- desktop_version/src/Game.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/desktop_version/src/Game.h b/desktop_version/src/Game.h index 027c1ab5..68dab3f2 100644 --- a/desktop_version/src/Game.h +++ b/desktop_version/src/Game.h @@ -240,7 +240,8 @@ public: int deathseq, lifeseq; int trinkets(), crewmates(); - int savepoint, teleport, teleportxpos; + int savepoint, teleportxpos; + bool teleport; int edteleportent; bool completestop;