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Save current menu to temp variable when entering options from in-game
This is to pre-emptively prevent piling up stack frames for what I'll be adding next, which is pressing Esc in the options menu in-game automatically moving you back to MAPMODE.
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@@ -390,6 +390,7 @@ void Game::init(void)
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over30mode = false;
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ingame_titlemode = false;
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kludge_ingametemp = Menu::mainmenu;
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/* Terry's Patrons... */
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const char* superpatrons_arr[] = {
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