mirror of
https://github.com/TerryCavanagh/VVVVVV.git
synced 2026-01-29 17:38:16 +03:00
Make Violet's button dialogue work in cutscene test
This was easier than I expected - just add an optional buttons="1" attribute to cutscenes.xml. It's treated like the speaker attribute - it's only there as context for the translator, and for the cutscene test.
This commit is contained in:
committed by
Misa Elizabeth Kai
parent
bc156137d8
commit
65d9d9a0d8
@@ -289,6 +289,9 @@ static void sync_lang_file(const std::string& langcode)
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subElem->DeleteAttribute("pad_right");
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subElem->DeleteAttribute("padtowidth");
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bool buttons = subElem->BoolAttribute("buttons", false);
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subElem->DeleteAttribute("buttons"); // we want this at the end...
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if (format->text != NULL)
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subElem->SetAttribute("translation", format->text);
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if (format->tt)
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@@ -310,6 +313,8 @@ static void sync_lang_file(const std::string& langcode)
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}
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if (format->padtowidth != 0)
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subElem->SetAttribute("padtowidth", format->padtowidth);
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if (buttons)
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subElem->SetAttribute("buttons", 1);
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}
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}
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@@ -546,7 +551,8 @@ bool populate_cutscene_test(const char* script_id)
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script.add_test_line(
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speaker,
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eng,
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subElem->UnsignedAttribute("case", 1)
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subElem->UnsignedAttribute("case", 1),
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subElem->BoolAttribute("buttons", false)
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);
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}
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}
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@@ -3608,8 +3608,12 @@ void scriptclass::loadalts(const std::string& processed, const std::string& raw)
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}
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}
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void scriptclass::add_test_line(const std::string& speaker, const std::string& english, char textcase)
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{
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void scriptclass::add_test_line(
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const std::string& speaker,
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const std::string& english,
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const char textcase,
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const bool textbuttons
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) {
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if (speaker == "gray")
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{
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add("squeak(terminal)");
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@@ -3622,6 +3626,10 @@ void scriptclass::add_test_line(const std::string& speaker, const std::string& e
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add("text("+speaker+",0,0,1)");
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add(english);
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add("position(center)");
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if (textbuttons)
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{
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add("textbuttons()");
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}
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add("speak_active");
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}
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@@ -68,7 +68,7 @@ public:
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bool loadcustom(const std::string& t);
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void loadalts(const std::string& processed, const std::string& raw);
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void add_test_line(const std::string& speaker, const std::string& english, char textcase);
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void add_test_line(const std::string& speaker, const std::string& english, char textcase, bool textbuttons);
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void loadtest(const std::string& name);
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void inline add(const std::string& t)
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