Update cutscene bars in fixed-timestep loop

This prevents cutscene bars from going really really fast.
This commit is contained in:
Misa
2020-04-28 17:11:02 -07:00
committed by Ethan Lee
parent a479c61141
commit 6655ae418c
3 changed files with 18 additions and 4 deletions

View File

@@ -91,6 +91,7 @@ public:
int crewcolour(const int t);
void cutscenebars();
void cutscenebarstimer();
void drawpartimage(int t, int xp, int yp, int wp, int hp);