diff --git a/desktop_version/src/Script.cpp b/desktop_version/src/Script.cpp index bacd4e97..70a113d1 100644 --- a/desktop_version/src/Script.cpp +++ b/desktop_version/src/Script.cpp @@ -3163,6 +3163,9 @@ void scriptclass::hardreset(void) // Ironically, resetting more variables makes the janky fadeout system in glitchrunnermode even more glitchy game.saverx = 0; game.savery = 0; + game.savex = 0; + game.savey = 0; + game.savegc = 0; } game.savecolour = 0;