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Explicitly declare void for all void parameter functions (#628)
Apparently in C, if you have `void test();`, it's completely okay to do `test(2);`. The function will take in the argument, but just discard it and throw it away. It's like a trash can, and a rude one at that. If you declare it like `void test(void);`, this is prevented. This is not a problem in C++ - doing `void test();` and `test(2);` is guaranteed to result in a compile error (this also means that right now, at least in all `.cpp` files, nobody is ever calling a void parameter function with arguments and having their arguments be thrown away). However, we may not be using C++ in the future, so I just want to lay down the precedent that if a function takes in no arguments, you must explicitly declare it as such. I would've added `-Wstrict-prototypes`, but it produces an annoying warning message saying it doesn't work in C++ mode if you're compiling in C++ mode. So it can be added later.
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@@ -7,16 +7,16 @@
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namespace tinyxml2 { class XMLDocument; }
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int FILESYSTEM_init(char *argvZero, char* baseDir, char* assetsPath);
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void FILESYSTEM_deinit();
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void FILESYSTEM_deinit(void);
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char *FILESYSTEM_getUserSaveDirectory();
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char *FILESYSTEM_getUserLevelDirectory();
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char *FILESYSTEM_getUserSaveDirectory(void);
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char *FILESYSTEM_getUserLevelDirectory(void);
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bool FILESYSTEM_directoryExists(const char *fname);
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void FILESYSTEM_mount(const char *fname);
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extern bool FILESYSTEM_assetsmounted;
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void FILESYSTEM_mountassets(const char *path);
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void FILESYSTEM_unmountassets();
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void FILESYSTEM_unmountassets(void);
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void FILESYSTEM_loadFileToMemory(const char *name, unsigned char **mem,
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size_t *len, bool addnull = false);
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@@ -26,7 +26,7 @@ bool FILESYSTEM_loadTiXml2Document(const char *name, tinyxml2::XMLDocument& doc)
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void FILESYSTEM_enumerateLevelDirFileNames(void (*callback)(const char* filename));
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bool FILESYSTEM_openDirectoryEnabled();
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bool FILESYSTEM_openDirectoryEnabled(void);
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bool FILESYSTEM_openDirectory(const char *dname);
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bool FILESYSTEM_delete(const char *name);
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