mirror of
https://github.com/TerryCavanagh/VVVVVV.git
synced 2026-01-29 17:38:16 +03:00
Explicitly declare void for all void parameter functions (#628)
Apparently in C, if you have `void test();`, it's completely okay to do `test(2);`. The function will take in the argument, but just discard it and throw it away. It's like a trash can, and a rude one at that. If you declare it like `void test(void);`, this is prevented. This is not a problem in C++ - doing `void test();` and `test(2);` is guaranteed to result in a compile error (this also means that right now, at least in all `.cpp` files, nobody is ever calling a void parameter function with arguments and having their arguments be thrown away). However, we may not be using C++ in the future, so I just want to lay down the precedent that if a function takes in no arguments, you must explicitly declare it as such. I would've added `-Wstrict-prototypes`, but it produces an annoying warning message saying it doesn't work in C++ mode if you're compiling in C++ mode. So it can be added later.
This commit is contained in:
@@ -26,10 +26,10 @@
|
||||
|
||||
#define NUM_BACKENDS (STEAM_NUM+GOG_NUM)
|
||||
#define DECLARE_BACKEND(name) \
|
||||
int32_t name##_init(); \
|
||||
void name##_shutdown(); \
|
||||
void name##_update(); \
|
||||
void name##_unlockAchievement(); \
|
||||
int32_t name##_init(void); \
|
||||
void name##_shutdown(void); \
|
||||
void name##_update(void); \
|
||||
void name##_unlockAchievement(const char *name); \
|
||||
int32_t name##_getAchievementProgress(const char *name); \
|
||||
void name##_setAchievementProgress(const char *name, int32_t stat);
|
||||
#ifdef STEAM_NETWORK
|
||||
@@ -43,10 +43,10 @@ DECLARE_BACKEND(GOG)
|
||||
typedef struct NetworkBackend
|
||||
{
|
||||
int32_t IsInit;
|
||||
int32_t (*Init)();
|
||||
void (*Shutdown)();
|
||||
void (*Update)();
|
||||
void (*UnlockAchievement)();
|
||||
int32_t (*Init)(void);
|
||||
void (*Shutdown)(void);
|
||||
void (*Update)(void);
|
||||
void (*UnlockAchievement)(const char*);
|
||||
int32_t (*GetAchievementProgress)(const char*);
|
||||
void (*SetAchievementProgress)(const char*, int32_t);
|
||||
} NetworkBackend;
|
||||
@@ -55,7 +55,7 @@ typedef struct NetworkBackend
|
||||
static NetworkBackend backends[NUM_BACKENDS];
|
||||
#endif
|
||||
|
||||
int NETWORK_init()
|
||||
int NETWORK_init(void)
|
||||
{
|
||||
int32_t any = 0;
|
||||
#define ASSIGN_BACKEND(name, index) \
|
||||
@@ -83,7 +83,7 @@ int NETWORK_init()
|
||||
return any;
|
||||
}
|
||||
|
||||
void NETWORK_shutdown()
|
||||
void NETWORK_shutdown(void)
|
||||
{
|
||||
#if NUM_BACKENDS > 0
|
||||
int32_t i;
|
||||
@@ -95,7 +95,7 @@ void NETWORK_shutdown()
|
||||
#endif
|
||||
}
|
||||
|
||||
void NETWORK_update()
|
||||
void NETWORK_update(void)
|
||||
{
|
||||
#if NUM_BACKENDS > 0
|
||||
int32_t i;
|
||||
|
||||
Reference in New Issue
Block a user