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https://github.com/TerryCavanagh/VVVVVV.git
synced 2026-02-01 10:42:03 +03:00
Explicitly declare void for all void parameter functions (#628)
Apparently in C, if you have `void test();`, it's completely okay to do `test(2);`. The function will take in the argument, but just discard it and throw it away. It's like a trash can, and a rude one at that. If you declare it like `void test(void);`, this is prevented. This is not a problem in C++ - doing `void test();` and `test(2);` is guaranteed to result in a compile error (this also means that right now, at least in all `.cpp` files, nobody is ever calling a void parameter function with arguments and having their arguments be thrown away). However, we may not be using C++ in the future, so I just want to lay down the precedent that if a function takes in no arguments, you must explicitly declare it as such. I would've added `-Wstrict-prototypes`, but it produces an annoying warning message saying it doesn't work in C++ mode if you're compiling in C++ mode. So it can be added later.
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@@ -25,12 +25,12 @@
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/* Function Pointer Types */
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typedef uint8_t (*SteamAPI_InitFunc)();
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typedef void (*SteamAPI_ShutdownFunc)();
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typedef void (*SteamAPI_RunCallbacksFunc)();
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typedef uint8_t (*SteamAPI_InitFunc)(void);
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typedef void (*SteamAPI_ShutdownFunc)(void);
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typedef void (*SteamAPI_RunCallbacksFunc)(void);
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typedef intptr_t (*SteamInternal_CreateInterfaceFunc)(const char*);
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typedef int32_t (*SteamAPI_GetHSteamUserFunc)();
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typedef int32_t (*SteamAPI_GetHSteamPipeFunc)();
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typedef int32_t (*SteamAPI_GetHSteamUserFunc)(void);
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typedef int32_t (*SteamAPI_GetHSteamPipeFunc)(void);
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typedef intptr_t (*SteamAPI_ISteamClient_GetISteamUserStatsFunc)(
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intptr_t,
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int32_t,
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@@ -76,7 +76,7 @@ DEFINE_FUNC(SteamAPI_ISteamUserStats_SetAchievement)
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/* Clean up after ourselves... */
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static void ClearPointers()
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static void ClearPointers(void)
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{
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SDL_UnloadObject(libHandle);
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libHandle = NULL;
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@@ -97,7 +97,7 @@ static void ClearPointers()
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/* NETWORK API Implementation */
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int32_t STEAM_init()
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int32_t STEAM_init(void)
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{
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#if defined(__FreeBSD__) || defined(__OpenBSD__) || defined(__HAIKU__) || defined(__DragonFly__)
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return 0;
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@@ -167,7 +167,7 @@ int32_t STEAM_init()
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return 1;
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}
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void STEAM_shutdown()
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void STEAM_shutdown(void)
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{
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if (libHandle)
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{
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@@ -176,7 +176,7 @@ void STEAM_shutdown()
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}
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}
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void STEAM_update()
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void STEAM_update(void)
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{
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if (libHandle)
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{
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