Fix TARGET_OS_IPHONE checks

This commit is contained in:
leo60228
2025-06-19 13:07:14 -04:00
committed by Ethan Lee
parent 65b024a9a3
commit 6ae4de1f94
5 changed files with 5 additions and 5 deletions
+1 -1
View File
@@ -381,7 +381,7 @@ void Game::init(void)
screenshot_border_timer = 0;
screenshot_saved_success = false;
#if defined(__ANDROID__) || defined(TARGET_OS_IPHONE)
#if defined(__ANDROID__) || TARGET_OS_IPHONE
checkpoint_saving = true;
#else
checkpoint_saving = false;