Change all UtilityClass::something to help.something

This changes something like UtilityClass::String to help.String,
basically. It takes less typing this way, and is a neat effect of having
global args actually be global variables.
This commit is contained in:
Misa
2020-04-02 12:30:37 -07:00
committed by Ethan Lee
parent c8906d97f5
commit 6c6b6c68ff
8 changed files with 115 additions and 115 deletions

View File

@@ -4461,7 +4461,7 @@ bool entityclass::entitycollide( int a, int b )
temph = entities[b].h;
rect2set(tempx, tempy, tempw, temph);
if (UtilityClass::intersects(temprect, temprect2)) return true;
if (help.intersects(temprect, temprect2)) return true;
return false;
}
@@ -4482,7 +4482,7 @@ bool entityclass::checkdamage()
{
if (blocks[j].type == DAMAGE && blocks[j].active)
{
if(UtilityClass::intersects(blocks[j].rect, temprect))
if(help.intersects(blocks[j].rect, temprect))
{
return true;
}
@@ -4510,7 +4510,7 @@ bool entityclass::scmcheckdamage()
{
if (blocks[j].type == DAMAGE && blocks[j].active)
{
if(UtilityClass::intersects(blocks[j].rect, temprect))
if(help.intersects(blocks[j].rect, temprect))
{
return true;
}
@@ -4548,7 +4548,7 @@ int entityclass::checktrigger()
{
if (blocks[j].type == TRIGGER && blocks[j].active)
{
if (UtilityClass::intersects(blocks[j].rect, temprect))
if (help.intersects(blocks[j].rect, temprect))
{
activetrigger = blocks[j].trigger;
return blocks[j].trigger;
@@ -4577,7 +4577,7 @@ int entityclass::checkactivity()
{
if (blocks[j].type == ACTIVITY && blocks[j].active)
{
if (UtilityClass::intersects(blocks[j].rect, temprect))
if (help.intersects(blocks[j].rect, temprect))
{
return j;
}
@@ -4614,7 +4614,7 @@ bool entityclass::checkplatform()
{
if (blocks[i].type == BLOCK)
{
if (UtilityClass::intersects(blocks[i].rect, temprect))
if (help.intersects(blocks[i].rect, temprect))
{
px = blocks[i].xp;
py = blocks[i].yp;
@@ -4636,15 +4636,15 @@ bool entityclass::checkblocks()
{
if (blocks[i].type == DIRECTIONAL)
{
if (dy > 0 && blocks[i].trigger == 0) if (UtilityClass::intersects(blocks[i].rect, temprect)) return true;
if (dy <= 0 && blocks[i].trigger == 1) if (UtilityClass::intersects(blocks[i].rect, temprect)) return true;
if (dx > 0 && blocks[i].trigger == 2) if (UtilityClass::intersects(blocks[i].rect, temprect)) return true;
if (dx <= 0 && blocks[i].trigger == 3) if (UtilityClass::intersects(blocks[i].rect, temprect)) return true;
if (dy > 0 && blocks[i].trigger == 0) if (help.intersects(blocks[i].rect, temprect)) return true;
if (dy <= 0 && blocks[i].trigger == 1) if (help.intersects(blocks[i].rect, temprect)) return true;
if (dx > 0 && blocks[i].trigger == 2) if (help.intersects(blocks[i].rect, temprect)) return true;
if (dx <= 0 && blocks[i].trigger == 3) if (help.intersects(blocks[i].rect, temprect)) return true;
}
}
if (blocks[i].type == BLOCK)
{
if (UtilityClass::intersects(blocks[i].rect, temprect))
if (help.intersects(blocks[i].rect, temprect))
{
return true;
}
@@ -4653,7 +4653,7 @@ bool entityclass::checkblocks()
{
if( (dr)==1)
{
if (UtilityClass::intersects(blocks[i].rect, temprect))
if (help.intersects(blocks[i].rect, temprect))
{
return true;
}