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Change all UtilityClass::something to help.something
This changes something like UtilityClass::String to help.String, basically. It takes less typing this way, and is a neat effect of having global args actually be global variables.
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@@ -14,7 +14,7 @@ std::vector<std::string> spacestation2class::loadlevel(int rx, int ry)
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t = rx + (ry * 100);
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std::vector<std::string> tmap;
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roomname = "Untitled room ["+UtilityClass::String(rx) + "," + UtilityClass::String(ry)+"]";
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roomname = "Untitled room ["+help.String(rx) + "," + help.String(ry)+"]";
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switch(t)
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{
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