mirror of
https://github.com/TerryCavanagh/VVVVVV.git
synced 2026-01-30 01:48:15 +03:00
Change all tilemaps to be short[1200] instead of int[1200]
This removes around megabyte from the binary, so a stripped -Og binary went from 4.0 megabytes to 2.9 megabytes, and an unstripped -O0 binary went from 8.1 megabytes to 7.1 megabytes, which means I can now finally upload an unstripped -O0 binary to Discord without having to give money to Discord for their dumb Nitro thing or whatever.
This commit is contained in:
@@ -88,7 +88,7 @@ public:
|
||||
int roomdeaths[20 * 20];
|
||||
int roomdeathsfinal[20 * 20];
|
||||
static const int areamap[20 * 20];
|
||||
int contents[40 * 30];
|
||||
short contents[40 * 30];
|
||||
bool explored[20 * 20];
|
||||
int vmult[30];
|
||||
|
||||
|
||||
Reference in New Issue
Block a user