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Start using level-specific font where needed, make CJK tweaks
Level text such as room names, text box content, and the contents of the script editor need to be displayed in the level-specific font, and tweaked to look right. This involves displaying less lines in the script editor, making text boxes bigger, displaying some text higher and some text lower. This is still unfinished, but it's the real start of a migration to font::print functions!
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committed by
Misa Elizabeth Kai
parent
29a3789dec
commit
6ca83114bc
@@ -147,6 +147,7 @@ public:
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std::string sbscript;
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int sbx, sby;
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int pagey;
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int lines_visible;
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//Functions for interfacing with the script:
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void addhook(const std::string& t);
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