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Start using level-specific font where needed, make CJK tweaks
Level text such as room names, text box content, and the contents of the script editor need to be displayed in the level-specific font, and tweaked to look right. This involves displaying less lines in the script editor, making text boxes bigger, displaying some text higher and some text lower. This is still unfinished, but it's the real start of a migration to font::print functions!
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committed by
Misa Elizabeth Kai
parent
29a3789dec
commit
6ca83114bc
@@ -115,6 +115,7 @@ std::string string_wordwrap_balanced(const std::string& s, int maxwidth);
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std::string string_unwordwrap(const std::string& s);
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int len(uint32_t flags, const std::string& t);
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int height(const uint32_t flags);
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void print(
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uint32_t flags,
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