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Add textbox indexes, update trinket/crew textboxes
This adds an attribute to textboxclass to allow a text box to keep an index that references another text box inside the graphics.textboxes std::vector. This is needed because the second text box of a "You have found a shiny trinket!" or "You have found a lost crewmate!" pair of text boxes explicitly relies on the height of the first text box. With this, I have moved those text boxes over to the new text box translation system. Since the update order now matters, I added a comment to recomputetextboxes() that clarifies that the text boxes must be updated in linear order, starting from 0.
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@@ -137,6 +137,8 @@ public:
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TextboxOriginalContext original;
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TextboxSpacing spacing;
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TextboxFunction function;
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int other_textbox_index;
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};
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#endif /* TEXTBOX_H */
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