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Move title usages of towerbg to titlebg
With the previous commit in place, we can now simply move some usages of the previous towerbg to use a separate object instead. That way, we don't have to mess with a monolithic state, or some better way to phrase what I just said, and we instead have two separate objects that can coexist side-by-side.
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@@ -1182,7 +1182,7 @@ void titlerender()
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}
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else
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{
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if(!game.colourblindmode) graphics.drawtowerbackground(graphics.towerbg);
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if(!game.colourblindmode) graphics.drawtowerbackground(graphics.titlebg);
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tr = graphics.col_tr;
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tg = graphics.col_tg;
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@@ -1211,7 +1211,7 @@ void gamecompleterender()
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{
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FillRect(graphics.backBuffer, 0x000000);
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if(!game.colourblindmode) graphics.drawtowerbackground(graphics.towerbg);
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if(!game.colourblindmode) graphics.drawtowerbackground(graphics.titlebg);
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tr = graphics.col_tr;
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tg = graphics.col_tg;
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