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Remove unused attributes from entclass
These attributes were `jumping` and `jumpframe`. Removal of unused attributes makes reading the code easier.
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@@ -4446,7 +4446,6 @@ void entityclass::entitymapcollision( int t )
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{
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if (entities[t].onwall > 0) entities[t].state = entities[t].onwall;
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if (entities[t].onywall > 0) entities[t].state = entities[t].onywall;
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entities[t].jumpframe = 0;
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}
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}
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