Remove entityclass::cleanup()

This function's sole purpose was to make sure obj.nentity was in sync,
and that obj.nentity-1 pointed to the last 'active' entity in
obj.entities. But now that obj.nentity is removed and we use
obj.entities.size() instead, it is no longer necessary.
This commit is contained in:
Misa
2020-04-03 14:31:32 -07:00
committed by Ethan Lee
parent fd417d6a8c
commit 744c685614
4 changed files with 0 additions and 12 deletions

View File

@@ -163,8 +163,6 @@ public:
void applyfriction(int t, float xrate, float yrate);
void cleanup();
void updateentitylogic(int t);