Display improper zip structure message to non-console users

If a zip file is improperly structured, a message will be displayed when
the player loads the level list.

This will only display the last-displayed improper zip, because there
only needs to be one displayed at a time. Also because doing anything
more would most likely require heap allocation, and I don't want to do
that.
This commit is contained in:
Misa
2021-08-06 22:26:48 -07:00
committed by Ethan Lee
parent 8dc5d69ef3
commit 7699f5aaf1
7 changed files with 61 additions and 7 deletions

View File

@@ -6478,7 +6478,9 @@ void Game::createmenu( enum Menu::MenuName t, bool samemenu/*= false*/ )
menuyoff = 10;
break;
case Menu::errorloadinglevel:
case Menu::warninglevellist:
option("ok");
menuyoff = 50;
break;
}