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Display improper zip structure message to non-console users
If a zip file is improperly structured, a message will be displayed when the player loads the level list. This will only display the last-displayed improper zip, because there only needs to be one displayed at a time. Also because doing anything more would most likely require heap allocation, and I don't want to do that.
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@@ -36,6 +36,7 @@ namespace Menu
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errornostart,
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errorsavingsettings,
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errorloadinglevel,
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warninglevellist,
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graphicoptions,
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ed_settings,
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ed_desc,
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