Display improper zip structure message to non-console users

If a zip file is improperly structured, a message will be displayed when
the player loads the level list.

This will only display the last-displayed improper zip, because there
only needs to be one displayed at a time. Also because doing anything
more would most likely require heap allocation, and I don't want to do
that.
This commit is contained in:
Misa
2021-08-06 22:26:48 -07:00
committed by Ethan Lee
parent 8dc5d69ef3
commit 7699f5aaf1
7 changed files with 61 additions and 7 deletions

View File

@@ -1391,6 +1391,10 @@ static void menurender(void)
graphics.bigprint(-1, 45, "ERROR", tr, tg, tb, true);
graphics.PrintWrap(-1, 65, graphics.error, tr, tg, tb, true, 10, 304);
break;
case Menu::warninglevellist:
graphics.bigprint(-1, 45, "WARNING", tr, tg, tb, true);
graphics.PrintWrap(-1, 65, FILESYSTEM_getLevelDirError(), tr, tg, tb, true, 10, 304);
break;
default:
break;
}