Ensure that all member attributes are initialized

I ran the game through cppcheck and it spat out a bunch of member
attributes that weren't being initialized. So I initialized them.

In the previous version of this commit, I added constructors to
GraphicsResources, otherlevelclass, labclass, warpclass, and finalclass,
but flibit says this changes the code flow enough that it's risky to
merge before 2.4, so I got rid of those constructors, too.
This commit is contained in:
Misa
2020-07-06 13:04:34 -07:00
committed by Ethan Lee
parent 3b6867243b
commit 7703b2c1c2
9 changed files with 88 additions and 21 deletions

View File

@@ -114,6 +114,8 @@ void Graphics::init()
tl = point();
towerbuffer = NULL;
towerbuffer_lerp = NULL;
footerbuffer = NULL;
ghostbuffer = NULL;
trinketr = 0;
trinketg = 0;
trinketb = 0;