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Ensure that all member attributes are initialized
I ran the game through cppcheck and it spat out a bunch of member attributes that weren't being initialized. So I initialized them. In the previous version of this commit, I added constructors to GraphicsResources, otherlevelclass, labclass, warpclass, and finalclass, but flibit says this changes the code flow enough that it's risky to merge before 2.4, so I got rid of those constructors, too.
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@@ -114,6 +114,8 @@ void Graphics::init()
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tl = point();
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towerbuffer = NULL;
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towerbuffer_lerp = NULL;
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footerbuffer = NULL;
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ghostbuffer = NULL;
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trinketr = 0;
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trinketg = 0;
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trinketb = 0;
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