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Don't check map.extrarow when opening map
This is just to make sure there aren't any more inconsistencies with regards to the value of graphics.menuoffset. Can't hurt to be sure.
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@@ -6876,10 +6876,6 @@ void Game::mapmenuchange(const int newgamestate, const bool user_initiated)
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if (prevgamestate == GAMEMODE)
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{
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graphics.menuoffset = 240;
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if (map.extrarow)
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{
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graphics.menuoffset -= 10;
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}
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}
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else
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{
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