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Implement scaling modes manually
For future PRs, it'll be very nice to have full control over how VVVVVV gets drawn to the window. This means we can use the entire window size for things like touch input, drawing borders, or anything we want.
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committed by
Misa Elizabeth Kai
parent
935db27d39
commit
77a571017d
@@ -258,6 +258,10 @@ public:
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int screenshake_x;
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int screenshake_y;
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void draw_window_background(void);
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void get_stretch_info(SDL_Rect* rect);
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void render(void);
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void renderwithscreeneffects(void);
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void renderfixedpre(void);
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