Refactor Finalclass.cpp to not use strings for tilemaps

Instead, they're all stored in a constant int array.

I made sure The Gravitron still has 30 rows just like Outer Space,
though I don't think it matters.
This commit is contained in:
Misa
2020-05-17 14:42:38 -07:00
committed by Ethan Lee
parent 5126c4dbc4
commit 781aa38e1f
3 changed files with 1848 additions and 1612 deletions

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