Refactor Finalclass.cpp to not use strings for tilemaps

Instead, they're all stored in a constant int array.

I made sure The Gravitron still has 30 rows just like Outer Space,
though I don't think it matters.
This commit is contained in:
Misa
2020-05-17 14:42:38 -07:00
committed by Ethan Lee
parent 5126c4dbc4
commit 781aa38e1f
3 changed files with 1848 additions and 1612 deletions

View File

@@ -10,7 +10,7 @@
class finalclass
{
public:
std::vector<std::string> loadlevel(int rx, int ry);
std::vector<int> loadlevel(int rx, int ry);
std::string roomname;
int coin, rcol;