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Migrate LodePNG to submodule
We are no longer copy-pasting LodePNG source files directly. As we can't rename lodepng.cpp to lodepng.c in the submodule itself, we need to make a wrapper file, lodepng_wrapper.c, that #includes lodepng.cpp, but gets compiled as C.
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[submodule "third_party/lodepng"]
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path = third_party/lodepng
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url = https://github.com/lvandeve/lodepng
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