mirror of
https://github.com/TerryCavanagh/VVVVVV.git
synced 2026-01-29 17:38:16 +03:00
Remove unused argument of entityclass::getcompanion()
The argument provided to entityclass::getcompanion() does absolutely nothing. Remove it, and update all callers.
This commit is contained in:
@@ -1534,7 +1534,7 @@ void Game::updatestate()
|
||||
|
||||
|
||||
companion = 6;
|
||||
i = obj.getcompanion(6);
|
||||
i = obj.getcompanion();
|
||||
obj.entities[i].tile = 0;
|
||||
obj.entities[i].state = 1;
|
||||
|
||||
@@ -1560,7 +1560,7 @@ void Game::updatestate()
|
||||
state++;
|
||||
music.playef(2, 10);
|
||||
graphics.textboxactive();
|
||||
i = obj.getcompanion(6);
|
||||
i = obj.getcompanion();
|
||||
obj.entities[i].tile = 54;
|
||||
obj.entities[i].state = 0;
|
||||
}
|
||||
@@ -1575,7 +1575,7 @@ void Game::updatestate()
|
||||
case 110:
|
||||
{
|
||||
|
||||
i = obj.getcompanion(6);
|
||||
i = obj.getcompanion();
|
||||
obj.entities[i].tile = 0;
|
||||
obj.entities[i].state = 1;
|
||||
graphics.createtextbox("Follow me!", 185, 154, 164, 164, 255);
|
||||
@@ -1650,7 +1650,7 @@ void Game::updatestate()
|
||||
break;
|
||||
case 122:
|
||||
companion = 7;
|
||||
i = obj.getcompanion(7);
|
||||
i = obj.getcompanion();
|
||||
obj.entities[i].tile = 6;
|
||||
obj.entities[i].state = 1;
|
||||
|
||||
@@ -1667,7 +1667,7 @@ void Game::updatestate()
|
||||
state++;
|
||||
music.playef(2, 10);
|
||||
graphics.textboxactive();
|
||||
i = obj.getcompanion(7); //obj.entities[i].tile = 66; obj.entities[i].state = 0;
|
||||
i = obj.getcompanion(); //obj.entities[i].tile = 66; obj.entities[i].state = 0;
|
||||
break;
|
||||
case 126:
|
||||
graphics.createtextbox("I can help with that!", 125, 152-40, 164, 164, 255);
|
||||
@@ -1688,7 +1688,7 @@ void Game::updatestate()
|
||||
state++;
|
||||
music.playef(14, 10);
|
||||
graphics.textboxactive();
|
||||
i = obj.getcompanion(7);
|
||||
i = obj.getcompanion();
|
||||
obj.entities[i].tile = 6;
|
||||
obj.entities[i].state = 1;
|
||||
break;
|
||||
@@ -2317,7 +2317,7 @@ void Game::updatestate()
|
||||
obj.entities[i].colour = 0;
|
||||
obj.entities[i].invis = true;
|
||||
|
||||
i = obj.getcompanion(companion);
|
||||
i = obj.getcompanion();
|
||||
if(i>-1)
|
||||
{
|
||||
obj.entities[i].active = false;
|
||||
|
||||
Reference in New Issue
Block a user