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Change "toggle letterbox" to "scaling mode"
This change was half-backported from the localization branch, except I just came up with "scaling mode" as a better term than the more generic "graphics mode". It doesn't make sense to still have the option be called "toggle letterbox" because a third option (integer mode) was added at some point.
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@@ -7160,7 +7160,7 @@ void Game::createmenu( enum Menu::MenuName t, bool samemenu/*= false*/ )
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break;
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case Menu::graphicoptions:
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option("toggle fullscreen");
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option("toggle letterbox");
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option("scaling mode");
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option("resize to nearest", graphics.screenbuffer->isWindowed);
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option("toggle filter");
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option("toggle analogue");
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