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Add option to compile without the level editor
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@@ -1,3 +1,5 @@
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#if !defined(NO_EDITOR)
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#ifndef EDITOR_H
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#define EDITOR_H
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@@ -261,3 +263,5 @@ void editorinput(KeyPoll& key, Graphics& dwgfx, Game& game, mapclass& map,
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entityclass& obj, UtilityClass& help, musicclass& music);
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#endif /* EDITOR_H */
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#endif /* NO_EDITOR */
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