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Allow levels to select a font via XML, show correct font in levels list
There still needs to be a menu for selecting a font, but it can now be loaded and saved correctly in the XML!
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committed by
Misa Elizabeth Kai
parent
8d5e3b1a8a
commit
7db0e73109
@@ -65,7 +65,7 @@ const char* get_main_font_name(uint8_t idx);
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uint8_t get_font_idx_8x8(void);
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void load_main(void);
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void load_custom(void);
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void load_custom(const char* name);
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void unload_custom(void);
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void destroy(void);
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