Allow levels to select a font via XML, show correct font in levels list

There still needs to be a menu for selecting a font, but it can now be
loaded and saved correctly in the XML!
This commit is contained in:
Dav999-v
2023-01-20 03:56:17 +01:00
committed by Misa Elizabeth Kai
parent 8d5e3b1a8a
commit 7db0e73109
6 changed files with 51 additions and 9 deletions
+1 -1
View File
@@ -65,7 +65,7 @@ const char* get_main_font_name(uint8_t idx);
uint8_t get_font_idx_8x8(void);
void load_main(void);
void load_custom(void);
void load_custom(const char* name);
void unload_custom(void);
void destroy(void);