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Move entityclass::setblockcolour() to blockclass::setblockcolour()
This moves the function setblockcolour(), so I can directly call it on a particular block without having to have it be inside obj.blocks.
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@@ -12,6 +12,8 @@ public:
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void clear();
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void rectset(const int xi, const int yi, const int wi, const int hi);
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void setblockcolour(std::string col);
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public:
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//Fundamentals
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bool active;
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