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Remove from M&P the room data of Final Level/Lab/Overworld/Tower
This is to make sure that the room data of those areas are not distributed with the M&P binary, even if they are already inaccessible because of other M&P ifdefs (I tested).
This commit is contained in:
@@ -1,5 +1,7 @@
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#include "Tower.h"
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#include "MakeAndPlay.h"
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#include "UtilityClass.h"
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towerclass::towerclass()
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@@ -132,6 +134,7 @@ void towerclass::loadminitower1()
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{
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std::vector<std::string> tmap;
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//Loads the first minitower into the array.
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#if !defined(MAKEANDPLAY)
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tmap.push_back("12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12");
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tmap.push_back("12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12");
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tmap.push_back("12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12");
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@@ -232,6 +235,7 @@ void towerclass::loadminitower1()
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tmap.push_back("12,12,12,12,12,12,12,12,21,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,20,15,18,18,18,18");
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tmap.push_back("12,12,12,12,12,12,12,12,21,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,20,12,12,12,12,12");
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tmap.push_back("12,12,12,12,12,12,12,12,21,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,20,12,12,12,12,12");
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#endif
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fillminitower(tmap);
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}
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@@ -239,6 +243,7 @@ void towerclass::loadminitower1()
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void towerclass::loadminitower2()
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{
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std::vector<std::string> tmap;
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#if !defined(MAKEANDPLAY)
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tmap.push_back("12,12,21,10,0,0,0,0,0,0,0,0,0,0,0,0,11,20,21,10,0,20,21,28,28,20,21,28,28,20,12,12,12,12,12,12,12,12,12,12");
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tmap.push_back("12,12,21,10,0,0,0,0,0,0,0,0,0,0,0,0,11,20,21,10,0,20,21,28,28,20,21,28,28,20,12,12,12,12,12,12,12,12,12,12");
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tmap.push_back("12,12,21,10,0,0,0,0,0,0,0,0,0,0,0,0,11,20,21,10,0,20,21,28,28,20,21,28,28,20,12,12,12,12,12,12,12,12,12,12");
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@@ -339,6 +344,7 @@ void towerclass::loadminitower2()
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tmap.push_back("12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,21,28,28,0,0,0,0,0,0,0,0,0,20,12,12,12,12,12");
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tmap.push_back("12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,21,28,28,0,0,0,0,0,0,0,0,0,20,12,12,12,12,12");
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tmap.push_back("12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,21,28,28,0,0,0,0,0,0,0,0,0,20,12,12,12,12,12");
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#endif
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fillminitower(tmap);
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}
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@@ -487,6 +493,7 @@ void towerclass::loadmap()
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{
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std::vector<std::string> tmap;
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//Loads the map into the array.
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#if !defined(MAKEANDPLAY)
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tmap.push_back("12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12");
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tmap.push_back("12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12");
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tmap.push_back("12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12");
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@@ -1187,6 +1194,7 @@ void towerclass::loadmap()
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tmap.push_back("12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12");
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tmap.push_back("12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12");
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tmap.push_back("12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12,12");
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#endif
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fillcontents(tmap);
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}
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