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Add function Game::anything_unlocked()
This will be a useful shorthand to ask "do we have the Secret Lab, or any Time Trial, or Intermission replays, or No Death Mode, or Flip Mode unlocked?"
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@@ -286,6 +286,7 @@ public:
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std::vector<int> unlock;
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std::vector<int> unlocknotify;
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bool anything_unlocked();
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int stat_trinkets;
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bool fullscreen;
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int bestgamedeaths;
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