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Remove now-unused fillbackground/fillcontents/fillminitower from Tower
They are now unused because we no longer have to parse 120, 100, or 700 strings in order to load these tilemaps.
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@@ -15,18 +15,12 @@ public:
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int miniat(int xp, int yp, int yoff);
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void fillbackground(std::vector<std::string>& tmap);
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void fillminitower(std::vector<std::string>& tmap);
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void loadminitower1();
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void loadminitower2();
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void loadbackground();
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void fillcontents(std::vector<std::string>& tmap);
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void loadmap();
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//public var back:Array = new Array();
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