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Also lock statedelay
This commit is contained in:
committed by
Misa Elizabeth Kai
parent
4b66920865
commit
86604c5748
@@ -2290,6 +2290,6 @@ void mapclass::twoframedelayfix(void)
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game.newscript = obj.blocks[block_idx].script;
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obj.removetrigger(activetrigger);
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game.setstate(0);
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game.statedelay = 0;
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game.setstatedelay(0);
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script.load(game.newscript);
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}
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