Clean up all program close paths to use VVV_exit()

Wow, there are a lot of these. All of these exit paths now use
VVV_exit() instead, which attempts to save unlock.vvv and settings.vvv,
and also frees all resources so Valgrind is happy. This is a good thing,
because previously unlock.vvv/settings.vvv wouldn't be written to if we
decided to bail for a given reason.
This commit is contained in:
Misa
2021-02-15 18:53:17 -08:00
committed by Ethan Lee
parent de1e773b7f
commit 8aa5bb8aab
4 changed files with 12 additions and 13 deletions

View File

@@ -2,11 +2,11 @@
#include "Graphics.h"
#include <stdio.h>
#include <stdlib.h>
#include <utf8/unchecked.h>
#include "editor.h"
#include "Entity.h"
#include "Exit.h"
#include "FileSystemUtils.h"
#include "Map.h"
#include "Music.h"
@@ -254,7 +254,7 @@ int Graphics::font_idx(uint32_t ch)
if (iter == font_positions.end())
{
puts("font.txt missing fallback character!");
exit(1);
VVV_exit(1);
}
}
return iter->second;
@@ -322,7 +322,7 @@ void Graphics::updatetitlecolours()
NULL \
); \
\
exit(1); \
VVV_exit(1); \
}
#define PROCESS_TILESHEET_RENAME(tilesheet, vector, tile_square, extra_code) \