Adding original mapping tools for the sake of completeness

This commit is contained in:
TerryCavanagh
2020-01-12 19:49:24 +01:00
parent cc2b01d7c3
commit 8db7bd24a1
2878 changed files with 130539 additions and 0 deletions

View File

@@ -0,0 +1,39 @@
case rn(50,51):
tmap = new Array();
tmap.push("0,0,0,218,98,98,220,0,0,0,0,0,0,0,218,98,98,220,0,0,0,0,0,0,0,218,98,98,220,0,0,0,0,0,0,0,218,98,220,740");
tmap.push("0,0,0,258,259,259,260,0,0,0,0,0,0,0,258,259,259,260,0,0,0,0,0,0,0,258,259,259,260,0,0,0,0,0,0,0,218,98,220,740");
tmap.push("0,0,0,7,7,7,7,0,0,0,0,0,0,0,7,7,7,7,0,0,0,0,0,0,0,7,7,7,7,0,0,0,0,0,0,0,218,98,220,740");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,218,98,220,740");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,218,98,220,740");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,218,98,220,740");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,218,98,220,740");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,218,98,220,740");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,218,98,220,740");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,218,98,220,740");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,218,98,220,740");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,218,98,220,740");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,218,98,220,740");
tmap.push("0,0,0,0,178,180,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,178,179,179,179,179,179,180,218,98,220,740");
tmap.push("0,0,0,0,218,220,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,218,98,98,98,98,98,220,218,98,220,740");
tmap.push("0,0,0,0,258,260,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,258,259,259,259,259,259,260,218,98,220,740");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,218,98,220,740");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,218,98,220,740");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,218,98,220,740");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,218,98,220,740");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,218,98,220,740");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,218,98,220,740");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,218,98,220,740");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,218,98,220,740");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,218,98,220,740");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,218,98,220,740");
tmap.push("0,0,0,6,6,6,6,0,0,0,0,0,0,0,6,6,6,6,0,0,0,0,0,0,0,6,6,6,6,0,0,0,0,0,0,0,218,98,220,740");
tmap.push("0,0,0,178,179,179,180,0,0,0,0,0,0,0,178,179,179,180,0,0,0,0,0,0,0,178,179,179,180,0,0,0,0,0,0,0,218,98,220,740");
tmap.push("0,0,0,218,98,98,220,0,0,0,0,0,0,0,218,98,98,220,0,0,0,0,0,0,0,218,98,98,220,0,0,0,0,0,0,0,218,98,220,740");
obj.createentity(game, -8, 116, 11, 40); // (horizontal gravity line)
obj.createentity(game, 48, 116, 11, 184); // (horizontal gravity line)
obj.createentity(game, 32, 88, 10, 1, 51500); // (savepoint)
obj.createentity(game, 32, 128, 10, 0, 51501); // (savepoint)
obj.createentity(game, 256, 88, 10, 1, 51502); // (savepoint)
obj.createentity(game, 256, 128, 10, 0, 51503); // (savepoint)
break;