Adding original mapping tools for the sake of completeness

This commit is contained in:
TerryCavanagh
2020-01-12 19:49:24 +01:00
parent cc2b01d7c3
commit 8db7bd24a1
2878 changed files with 130539 additions and 0 deletions

View File

@@ -0,0 +1,34 @@
case rn(51,49):
tmap = new Array();
tmap.push("480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480");
tmap.push("480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480,480");
tmap.push("480,480,480,480,480,480,481,641,641,641,641,641,641,641,641,641,641,482,480,480,481,641,641,641,641,641,641,641,641,641,641,482,480,480,480,480,480,480,480,480");
tmap.push("480,480,480,480,480,480,602,7,7,7,7,7,7,7,7,7,7,600,480,480,602,7,7,7,7,7,7,7,7,7,7,600,480,480,480,480,480,480,480,480");
tmap.push("480,480,480,480,480,480,602,0,0,0,0,0,0,0,0,0,0,600,480,480,602,0,0,0,0,0,0,0,0,0,0,600,480,480,480,480,480,480,480,480");
tmap.push("480,480,480,480,480,480,602,0,0,0,0,0,0,0,0,0,0,600,480,480,602,0,0,0,0,0,0,0,0,0,0,600,480,480,480,480,480,480,480,480");
tmap.push("641,641,641,641,641,641,642,0,0,0,0,0,0,0,0,0,0,640,641,641,642,0,0,0,0,0,0,0,0,0,0,640,641,641,641,641,641,641,641,641");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,680,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,680,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,680,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,680,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,680,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,680,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,680,0,0,560,561,561,561,561");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,680,0,0,600,480,480,480,480");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,680,0,0,600,480,480,480,480");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,680,0,0,600,480,480,480,480");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,680,0,0,600,480,480,480,480");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,560,562,0,0,0,0,0,680,0,0,600,480,480,480,480");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,600,602,681,681,681,681,681,682,681,681,600,480,480,480,480");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,640,642,0,0,0,0,0,680,0,0,600,480,480,480,480");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,680,0,0,600,480,480,480,480");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,680,0,0,600,480,480,480,480");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,680,0,0,600,480,480,480,480");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,560,562,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,680,0,0,600,480,480,480,480");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,600,602,681,681,681,681,681,681,681,681,681,681,681,681,681,681,681,681,681,681,681,682,681,681,600,480,480,480,480");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,640,642,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,680,0,0,600,480,480,480,480");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,680,0,0,600,480,480,480,480");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,680,0,0,600,480,480,480,480");
obj.createentity(game, 32, 56, 10, 0, 149510); // (savepoint)
break;