Adding original mapping tools for the sake of completeness

This commit is contained in:
TerryCavanagh
2020-01-12 19:49:24 +01:00
parent cc2b01d7c3
commit 8db7bd24a1
2878 changed files with 130539 additions and 0 deletions

View File

@@ -0,0 +1,38 @@
case rn(54,49):
tmap = new Array();
tmap.push("80,80,80,202,200,202,200,80,80,80,80,80,80,80,80,80,80,80,80,80,80,80,80,80,80,80,80,80,80,80,80,80,80,80,80,202,200,202,200,80");
tmap.push("241,241,241,242,200,202,240,241,241,241,241,241,241,241,241,241,241,241,241,241,241,241,241,241,241,241,241,241,241,241,241,241,241,241,241,242,200,202,240,241");
tmap.push("0,0,0,0,200,202,7,7,7,7,7,7,160,161,161,162,7,7,7,7,7,7,7,160,161,161,162,7,7,7,7,7,7,7,7,7,200,202,0,0");
tmap.push("0,0,0,0,200,202,0,0,0,0,0,0,240,241,241,242,0,0,0,0,0,0,0,240,241,241,242,0,0,0,0,0,0,0,0,0,240,242,0,0");
tmap.push("0,0,0,0,200,202,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,200,202,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,200,202,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,200,202,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,200,202,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,240,242,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("161,161,161,161,161,162,0,0,0,0,160,162,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,160,161,161,161,161,161");
tmap.push("80,80,80,80,80,202,0,0,0,0,200,202,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,200,80,80,80,80,80");
tmap.push("80,80,80,80,80,202,0,0,0,0,200,202,6,6,6,6,0,0,0,0,0,0,0,6,6,6,6,0,0,0,0,0,0,0,200,80,80,80,80,80");
tmap.push("80,80,80,80,80,202,0,0,0,0,200,202,160,161,161,162,0,0,0,0,0,0,0,160,161,161,162,0,0,0,0,0,0,0,200,80,80,80,80,80");
tmap.push("80,80,80,80,80,202,0,0,0,0,200,202,200,80,80,202,0,0,0,0,0,0,0,200,80,80,202,0,0,0,0,0,0,0,200,80,80,80,80,80");
tmap.push("80,80,80,80,80,202,0,0,0,0,200,202,240,241,241,242,0,0,0,0,0,0,0,240,241,241,242,0,0,0,0,0,0,0,200,80,80,80,80,80");
tmap.push("80,80,80,80,80,202,0,0,0,0,200,202,7,7,7,7,0,0,0,0,0,0,0,7,7,7,7,0,0,0,0,0,0,0,200,80,80,80,80,80");
tmap.push("80,80,80,80,80,202,0,0,0,0,200,202,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,200,80,80,80,80,80");
tmap.push("241,241,241,241,241,242,0,0,0,0,200,202,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,240,241,241,241,241,241");
tmap.push("0,0,0,0,0,0,0,0,0,0,200,202,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,200,202,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,200,202,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,200,202,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,200,202,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,200,202,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,200,202,0,0,0,0,0,0,0,0,0,0,0,160,161,161,162,0,0,0,0,0,0,0,0,0,160,162,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,200,202,0,0,0,0,6,6,6,6,6,6,6,240,241,241,242,6,6,6,6,6,6,6,6,6,200,202,0,0");
tmap.push("161,161,161,161,161,161,161,161,161,162,200,202,0,0,0,0,160,161,161,161,161,161,161,161,161,161,161,161,161,161,161,161,161,161,161,162,200,202,160,161");
tmap.push("80,80,80,80,80,80,80,80,80,202,200,202,0,0,0,0,200,80,80,80,80,80,80,80,80,80,80,80,80,80,80,80,80,80,80,202,200,202,200,80");
obj.createentity(game, 296, 64, 10, 1, 49540); // (savepoint)
obj.createentity(game, 152, 32, 1, 0, 6, 128, 32, 288, 200); // Enemy, bounded
obj.createentity(game, 240, 184, 1, 1, 6, 128, 32, 288, 200); // Enemy, bounded
obj.createentity(game, 296, 152, 10, 0, 49541); // (savepoint)
rcol=0;
break;