Adding original mapping tools for the sake of completeness

This commit is contained in:
TerryCavanagh
2020-01-12 19:49:24 +01:00
parent cc2b01d7c3
commit 8db7bd24a1
2878 changed files with 130539 additions and 0 deletions

View File

@@ -0,0 +1,37 @@
case rn(55,54):
tmap = new Array();
tmap.push("295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,417,61,0,0,0,0,0,0,0,62,415,295,417,0,0,0,0,0,0,415,295,295,295");
tmap.push("295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,417,61,0,0,0,0,0,0,0,62,415,295,417,0,0,0,0,0,0,415,295,295,295");
tmap.push("295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,417,61,0,0,0,0,0,0,0,62,415,295,417,0,0,0,0,0,0,415,295,295,295");
tmap.push("295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,417,61,0,0,0,0,0,0,0,62,415,295,417,0,0,0,0,0,0,415,295,295,295");
tmap.push("456,456,456,456,456,456,456,456,456,456,456,456,456,456,456,456,297,417,61,0,0,0,0,0,0,0,62,415,295,417,0,0,0,0,0,0,415,295,295,295");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,415,417,61,0,0,0,0,0,0,0,62,415,295,417,0,0,0,0,0,0,415,295,295,295");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,415,417,61,0,0,0,0,0,0,0,62,415,295,417,0,0,0,0,0,0,415,295,295,295");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,415,417,61,0,0,0,0,0,0,0,62,415,295,417,0,0,0,0,0,0,415,295,295,295");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,455,457,0,0,0,0,0,0,0,0,0,455,456,457,0,0,0,0,0,0,415,295,295,295");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,415,295,295,295");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,415,295,295,295");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,415,295,295,295");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,415,295,295,295");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,415,295,295,295");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,415,295,295,295");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,415,295,295,295");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,415,295,295,295");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,415,295,295,295");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,415,295,295,295");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,415,295,295,295");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,375,376,376,376,376,376,376,376,376,376,376,376,376,376,376,376,376,376,376,376,337,295,295,295");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,415,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,415,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,415,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295");
tmap.push("376,376,376,376,376,376,376,376,376,376,376,376,376,376,376,376,337,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295");
tmap.push("295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295");
tmap.push("295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295");
tmap.push("295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295");
tmap.push("295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295,295");
obj.createentity(game, 216, 144, 10, 1, 254550); // (savepoint)
obj.createentity(game, -8, 60, 11, 136); // (horizontal gravity line)
obj.createentity(game, -8, 172, 11, 136); // (horizontal gravity line)
rcol=5;
break;