Adding original mapping tools for the sake of completeness

This commit is contained in:
TerryCavanagh
2020-01-12 19:49:24 +01:00
parent cc2b01d7c3
commit 8db7bd24a1
2878 changed files with 130539 additions and 0 deletions

View File

@@ -0,0 +1,35 @@
case rn(100,110):
tmap = new Array();
tmap.push("483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483");
tmap.push("483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483");
tmap.push("483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483");
tmap.push("483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483");
tmap.push("483,483,483,483,483,483,483,483,483,483,484,644,644,644,644,644,644,644,485,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483");
tmap.push("483,483,483,483,483,484,644,644,644,644,645,7,7,7,7,7,7,7,603,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483");
tmap.push("483,483,483,483,483,605,7,7,7,7,7,0,0,0,0,0,0,0,603,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483");
tmap.push("483,483,483,483,483,605,0,0,0,0,0,0,0,0,0,0,0,0,643,644,485,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,484,644,644,644");
tmap.push("644,644,644,644,644,645,0,0,0,0,0,0,0,0,0,0,0,0,7,7,603,483,483,483,483,483,483,483,483,483,483,483,483,483,484,644,645,7,7,7");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,643,644,644,644,644,485,483,483,483,483,483,483,484,644,645,7,7,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,563,565,0,0,0,7,7,7,7,7,603,483,483,483,483,483,483,605,7,7,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,643,645,0,0,0,0,0,0,0,0,643,644,644,644,644,644,644,645,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,563,565,0,0,0,0,0,0,0,0,0,563,565,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,603,605,6,6,6,6,6,6,6,6,6,603,605,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,603,524,564,564,564,564,564,564,564,564,564,525,605,6,6,0,0,0,0,0,0,0,0,0,0,0,0,563,564,564");
tmap.push("6,6,6,6,6,6,6,6,6,6,603,483,483,483,483,483,483,483,483,483,483,483,524,564,565,6,6,6,6,6,6,6,6,6,6,6,6,603,483,483");
tmap.push("564,564,564,564,564,564,564,564,564,564,525,483,483,483,483,483,483,483,483,483,483,483,483,483,524,564,564,564,564,564,564,564,564,564,564,564,564,525,483,483");
tmap.push("483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483");
tmap.push("483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483");
tmap.push("483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483,483");
obj.createentity(game, 224, 96, 10, 0, 111000); // (savepoint)
break;