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Adding original mapping tools for the sake of completeness
This commit is contained in:
35
tools/editors/World Mapping Editor/maps/other/x101y116.txt
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35
tools/editors/World Mapping Editor/maps/other/x101y116.txt
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@@ -0,0 +1,35 @@
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case rn(101,116):
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tmap = new Array();
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tmap.push("0,0,0,0,0,0,0,0,0,695,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,615,495,495,495,495,495,495,495,495,495,495,495,495,495");
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tmap.push("0,0,0,0,0,0,0,0,0,695,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,615,495,495,495,495,495,495,495,495,495,495,495,495,495");
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tmap.push("0,0,0,0,0,0,0,0,0,695,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,615,495,495,495,495,495,495,495,495,495,495,495,495,495");
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tmap.push("0,0,0,0,0,0,0,0,0,695,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,615,495,496,656,656,656,656,656,656,656,656,656,656,656");
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tmap.push("0,0,0,0,0,0,0,0,0,695,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,615,495,617,375,376,376,376,376,376,376,376,376,376,376");
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tmap.push("0,0,0,0,0,0,0,0,0,695,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,615,495,617,415,295,295,295,295,295,295,295,295,295,295");
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tmap.push("0,0,0,0,0,0,0,0,0,695,0,0,0,0,0,0,0,0,0,0,0,0,0,575,576,576,537,495,617,415,295,295,295,295,295,295,295,295,295,295");
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tmap.push("0,0,0,0,0,0,0,0,0,695,0,0,0,0,0,0,0,0,0,0,0,0,0,615,495,495,495,495,617,415,295,295,295,295,295,295,295,295,295,295");
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tmap.push("0,0,0,0,0,0,0,0,0,695,0,0,0,0,0,0,0,0,0,0,0,0,0,615,495,495,495,495,617,415,295,295,295,295,295,295,295,295,295,295");
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tmap.push("0,0,0,0,0,0,0,0,0,695,0,0,0,0,0,0,0,0,0,0,0,575,576,537,495,495,495,495,617,415,295,295,295,295,295,295,295,295,295,295");
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tmap.push("0,0,0,0,0,0,0,0,0,695,0,0,0,0,0,0,0,0,0,0,0,615,495,495,495,495,495,495,617,455,456,456,456,456,456,456,456,456,456,456");
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tmap.push("0,0,0,0,0,0,0,0,0,695,0,0,0,0,0,0,0,0,575,576,576,537,495,495,495,495,495,495,617,0,0,0,0,0,0,0,0,0,0,0");
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tmap.push("0,0,0,0,0,0,0,0,0,695,0,0,0,0,0,0,0,0,615,495,495,495,495,495,495,495,495,495,617,0,0,0,0,0,0,0,0,0,0,0");
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tmap.push("0,0,0,0,0,0,0,0,0,695,0,0,0,575,576,576,576,576,537,495,495,495,495,495,495,495,495,495,617,0,0,0,0,0,0,0,0,0,0,0");
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tmap.push("0,0,0,0,0,0,0,575,576,576,576,576,576,537,495,495,495,495,495,495,495,495,495,495,495,495,495,495,617,0,0,0,0,0,0,0,0,0,0,0");
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tmap.push("0,0,575,576,576,576,576,537,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,617,0,0,0,0,0,0,0,0,0,0,0");
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tmap.push("576,576,537,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,617,0,0,0,0,0,0,0,0,0,0,0");
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tmap.push("495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,617,0,0,0,0,0,375,376,376,376,376,376");
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tmap.push("495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,617,0,0,0,0,0,415,295,295,295,295,295");
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tmap.push("495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,496,656,656,657,0,0,0,0,0,415,295,295,295,295,295");
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tmap.push("495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,496,656,656,656,656,657,0,695,0,0,0,0,0,0,415,295,295,295,295,295");
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tmap.push("656,656,656,656,656,656,656,656,656,656,656,656,656,656,656,656,656,656,656,656,657,0,0,695,0,0,0,695,0,0,0,0,0,0,415,295,295,295,295,295");
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tmap.push("0,0,0,695,0,0,0,695,0,0,0,695,0,0,0,695,0,0,0,695,0,0,0,695,0,0,0,695,0,0,0,0,0,0,415,295,295,295,295,295");
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tmap.push("0,0,0,695,0,0,0,695,0,0,0,695,0,0,0,695,0,0,0,695,0,0,0,695,0,0,0,695,0,0,0,0,0,0,415,295,295,295,295,295");
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tmap.push("0,0,0,695,0,0,0,695,0,0,0,695,0,0,0,695,0,0,0,695,0,0,0,695,0,0,0,695,0,0,0,0,0,0,415,295,295,295,295,295");
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tmap.push("0,0,0,695,0,0,0,695,0,0,0,695,0,0,0,695,0,0,0,695,0,0,0,695,0,0,0,695,0,0,0,0,0,0,415,295,295,295,295,295");
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tmap.push("0,0,0,695,0,0,0,695,0,0,0,695,0,0,0,695,0,0,0,695,0,0,0,695,0,0,0,695,0,0,0,0,0,0,415,295,295,295,295,295");
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tmap.push("576,576,576,576,576,576,576,576,576,576,576,576,576,576,576,576,576,576,576,576,576,576,576,576,576,576,576,576,576,576,576,576,576,577,415,295,295,295,295,295");
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tmap.push("495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,617,415,295,295,295,295,295");
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tmap.push("495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,495,617,415,295,295,295,295,295");
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obj.createentity(game, 280, 120, 10, 1, 117010); // (savepoint)
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break;
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