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Adding original mapping tools for the sake of completeness
This commit is contained in:
35
tools/editors/World Mapping Editor/maps/other/x103y112.txt
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35
tools/editors/World Mapping Editor/maps/other/x103y112.txt
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@@ -0,0 +1,35 @@
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case rn(103,112):
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tmap = new Array();
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tmap.push("107,107,107,107,107,107,107,107,108,268,268,109,108,268,268,109,108,268,268,109,108,268,268,268,109,108,268,268,268,268,109,107,108,268,268,268,109,107,107,107");
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tmap.push("268,268,268,268,268,268,268,268,269,572,574,227,229,572,574,267,269,572,574,267,269,572,573,574,227,229,572,573,573,574,267,268,269,572,573,574,267,268,268,268");
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tmap.push("573,573,573,573,573,573,573,573,573,534,614,227,229,612,533,573,573,534,533,573,573,534,492,614,227,229,612,492,492,533,573,573,573,534,492,614,0,0,0,0");
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tmap.push("492,492,492,492,492,492,492,492,492,492,614,227,229,612,492,492,492,492,492,492,492,493,653,654,227,229,612,492,492,492,492,492,492,492,492,614,0,0,0,0");
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tmap.push("492,492,492,492,492,492,492,492,492,492,614,227,229,612,492,492,492,492,492,492,492,614,187,188,149,269,612,492,492,492,492,492,492,492,493,654,0,0,0,0");
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tmap.push("492,492,492,492,492,492,492,492,492,492,614,267,269,612,492,492,492,492,492,492,492,614,267,268,269,572,534,492,492,492,492,492,493,653,654,0,0,0,0,0");
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tmap.push("492,492,492,492,492,492,492,492,492,492,533,573,573,534,492,492,492,492,492,492,492,533,573,573,573,534,492,492,492,492,492,493,654,0,0,0,0,0,0,0");
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tmap.push("492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,493,653,653,653,653,654,0,0,0,0,0,0,0,0");
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tmap.push("492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,493,653,654,0,0,692,0,0,0,0,0,0,0,0,0,0");
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tmap.push("492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,493,653,653,654,0,0,0,0,692,0,0,0,0,0,0,0,0,0,0");
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tmap.push("653,653,653,653,653,653,653,653,653,653,653,653,653,653,653,653,653,653,653,653,653,654,0,0,0,0,0,0,0,692,0,0,0,0,0,0,0,0,0,0");
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tmap.push("0,0,0,0,0,0,0,0,0,692,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,692,0,0,0,0,0,0,0,0,0,0");
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tmap.push("0,0,0,0,0,0,0,0,0,692,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,692,0,0,0,0,0,0,0,0,0,0");
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tmap.push("0,0,0,0,0,0,0,0,0,692,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,692,0,0,0,0,0,0,0,0,0,0");
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tmap.push("0,0,0,0,0,0,0,0,0,692,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,692,0,0,0,0,0,0,0,0,0,0");
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tmap.push("0,0,0,0,0,0,0,0,0,692,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,692,0,0,0,0,0,0,0,0,0,0");
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tmap.push("0,0,0,0,0,0,0,0,0,692,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,692,0,0,0,0,0,0,0,0,0,0");
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tmap.push("0,0,0,0,0,0,0,0,0,692,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,692,0,0,0,0,0,0,0,0,0,0");
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tmap.push("0,0,0,0,0,0,0,0,0,692,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,692,0,0,0,0,0,0,0,0,0,0");
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tmap.push("0,0,0,0,0,0,0,0,0,692,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,692,0,0,0,0,0,0,0,0,0,0");
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tmap.push("0,0,0,0,0,0,0,0,0,692,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,692,0,0,0,0,0,0,0,0,0,0");
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tmap.push("0,0,0,0,0,0,0,0,0,692,0,0,0,0,0,0,0,0,0,0,0,0,572,573,573,573,573,573,573,573,573,573,573,573,573,574,0,0,0,0");
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tmap.push("0,0,0,0,0,572,573,573,573,573,573,573,573,573,573,573,573,573,573,573,573,573,534,492,492,492,492,492,492,492,492,492,492,492,492,533,573,573,573,573");
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tmap.push("0,0,0,0,0,612,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492");
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tmap.push("0,0,0,0,0,652,653,653,653,653,494,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492,492");
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tmap.push("0,0,0,0,0,0,692,0,0,0,652,653,494,492,492,492,492,492,492,492,492,492,492,492,492,492,492,493,653,653,653,653,653,653,653,653,653,653,653,653");
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tmap.push("0,0,0,0,0,0,692,0,0,0,0,0,612,492,492,492,492,492,492,492,492,492,492,492,492,492,492,614,0,0,0,0,0,0,0,0,0,0,0,0");
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tmap.push("0,0,0,0,0,0,692,0,0,0,0,0,612,492,492,492,492,492,492,492,492,492,492,492,492,492,492,614,0,0,0,0,0,0,0,0,0,0,0,0");
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tmap.push("0,0,0,0,0,0,692,0,0,0,0,0,612,492,492,492,492,492,492,492,492,492,492,492,492,492,492,614,0,0,0,0,0,0,0,0,0,0,0,0");
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tmap.push("0,0,0,0,0,0,692,0,0,0,0,0,612,492,492,492,492,492,492,492,492,492,492,492,492,492,492,614,0,0,0,0,0,0,0,0,0,0,0,0");
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obj.createentity(game, 128, 160, 10, 1, 113030); // (savepoint)
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break;
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