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Adding original mapping tools for the sake of completeness
This commit is contained in:
35
tools/editors/World Mapping Editor/maps/other/x106y107.txt
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35
tools/editors/World Mapping Editor/maps/other/x106y107.txt
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case rn(106,107):
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tmap = new Array();
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tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,609,489,489,489,489,489,489,489,489,489,489,489,489,489");
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tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,609,489,489,489,489,489,489,489,489,489,489,489,489,489");
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tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,609,489,489,489,489,489,489,489,489,489,489,489,489,489");
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tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,609,489,489,489,489,489,489,489,489,489,489,489,489,489");
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tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,609,489,489,489,489,489,489,489,489,489,489,489,489,489");
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tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,609,489,489,489,489,489,489,489,489,489,489,489,489,489");
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tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,609,489,489,489,489,489,489,489,489,489,489,489,489,489");
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tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,609,489,489,489,489,489,489,489,489,489,489,489,489,489");
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tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,609,489,489,489,489,489,489,489,489,489,489,489,489,489");
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tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,609,489,489,489,489,489,489,489,489,489,489,489,489,489");
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tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,609,489,489,489,489,489,489,489,489,489,489,489,489,489");
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tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,609,489,489,489,489,489,489,489,489,489,489,489,489,489");
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tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,609,489,489,489,489,489,489,489,489,489,489,489,489,489");
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tmap.push("0,0,0,0,0,0,0,569,570,570,571,0,0,0,0,0,0,0,0,0,0,0,0,0,0,569,531,489,489,489,489,489,489,489,489,489,489,489,489,489");
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tmap.push("0,0,0,0,0,0,0,609,489,489,611,0,0,0,0,0,0,0,0,0,0,0,0,0,0,609,489,489,489,489,489,489,489,489,489,489,489,489,489,489");
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tmap.push("0,0,0,0,0,0,569,531,489,489,530,571,0,0,0,0,0,0,0,0,0,0,0,569,570,531,489,489,489,489,489,489,489,489,489,489,489,489,489,489");
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tmap.push("0,0,0,0,0,0,609,489,489,489,489,530,571,0,0,0,0,0,0,569,570,570,570,531,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489");
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tmap.push("570,570,570,570,570,570,531,489,489,489,489,489,530,570,570,570,570,570,570,531,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489");
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tmap.push("489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489");
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tmap.push("489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489");
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tmap.push("489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489");
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tmap.push("489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489");
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tmap.push("489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489");
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tmap.push("489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489");
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tmap.push("489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489");
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tmap.push("489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489");
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tmap.push("489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489");
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tmap.push("489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489");
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tmap.push("489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489");
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tmap.push("489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489,489");
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obj.createentity(game, 64, 88, 10, 1, 108060); // (savepoint)
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break;
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