Adding original mapping tools for the sake of completeness

This commit is contained in:
TerryCavanagh
2020-01-12 19:49:24 +01:00
parent cc2b01d7c3
commit 8db7bd24a1
2878 changed files with 130539 additions and 0 deletions

View File

@@ -0,0 +1,35 @@
case rn(106,110):
tmap = new Array();
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,618,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,618,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,618,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,658,659,659,659,659,659,659,659,659,659,659,659,659,659,659,659,659,659,659,659,659,659,659");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,698,0,0,0,0,0,0,0,698,0,0,0,0,0,0,0,698,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,698,0,0,0,0,0,0,0,698,0,0,0,0,0,0,0,698,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,698,0,0,0,0,0,0,0,698,0,0,0,0,0,0,0,698,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,698,0,0,0,0,0,0,0,698,0,0,0,0,0,0,0,698,0,0,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,578,579,579,579,579,579,579,579,579,579,579,579,579,579,579,579,579,579,579,579,579,579,579,579,579");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,618,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,578,540,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,618,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,578,540,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498");
tmap.push("699,699,699,699,699,699,699,699,699,699,699,699,699,618,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,618,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498,498");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,658,659,659,659,659,659,659,659,659,659,659,659,659,659,659,659,659,659,659,659,659,659,659,659,659,659,659");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,698,0,0,0,0,698,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,698,0,0,0,0,698,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,698,0,0,0,0,698,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,698,0,0,0,0,698,0,0,0");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,578,579,579,579,579,579,579,579,579,579");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,618,498,498,498,498,498,498,498,498,498");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,618,498,498,498,498,498,498,498,498,498");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,618,498,498,498,498,498,498,498,498,498");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,618,498,498,498,498,498,498,498,498,498");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,618,498,498,498,498,498,498,498,498,498");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,618,498,498,498,498,498,498,498,498,498");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,618,498,498,498,498,498,498,498,498,498");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,618,498,498,498,498,498,498,498,498,498");
tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,618,498,498,498,498,498,498,498,498,498");
obj.createentity(game, 152, 128, 10, 0, 111060); // (savepoint)
break;