Adding original mapping tools for the sake of completeness

This commit is contained in:
TerryCavanagh
2020-01-12 19:49:24 +01:00
parent cc2b01d7c3
commit 8db7bd24a1
2878 changed files with 130539 additions and 0 deletions

View File

@@ -0,0 +1,50 @@
case rn(49,47):
tmap = new Array();
tmap.push("92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92");
tmap.push("92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,93,253,253,253,253,253");
tmap.push("92,92,92,92,92,92,93,253,253,253,253,253,253,253,253,253,253,253,253,253,253,253,253,253,253,253,253,253,253,253,253,253,253,253,254,9,9,9,9,9");
tmap.push("92,92,92,92,92,92,214,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("92,92,92,92,92,92,214,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("92,92,92,92,92,92,214,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("92,92,92,92,92,92,214,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("92,92,92,92,92,92,214,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("92,92,92,92,92,92,214,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("92,92,92,92,92,92,214,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("92,92,92,92,92,92,214,0,0,0,0,172,173,173,173,173,173,173,173,173,173,173,173,173,173,173,173,173,173,173,173,173,173,173,173,173,173,173,173,173");
tmap.push("92,92,92,92,92,92,214,0,0,0,0,212,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92");
tmap.push("92,92,92,92,92,92,214,0,0,0,0,212,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92,92");
tmap.push("92,92,92,92,92,92,214,0,0,763,764,212,92,92,92,92,92,92,92,92,92,92,92,92,92,92,93,253,253,253,253,253,253,253,253,253,253,253,253,253");
tmap.push("92,92,92,92,92,92,214,0,0,803,683,212,92,92,92,92,92,92,92,92,92,92,92,92,92,92,214,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("92,92,92,92,92,92,214,0,0,803,683,212,92,92,92,92,92,92,92,92,92,92,92,92,92,92,214,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("92,92,92,92,92,92,214,0,0,803,683,212,92,92,92,92,92,92,92,92,92,92,92,92,92,92,214,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("92,92,92,92,92,92,214,0,0,803,683,212,92,92,92,92,92,92,92,92,92,92,92,92,92,92,214,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("92,92,92,92,92,92,214,0,0,803,683,212,92,92,92,92,92,92,92,92,92,92,92,92,92,92,214,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("92,92,92,92,92,92,214,0,0,803,683,212,92,92,92,92,92,92,92,92,92,92,92,92,92,92,214,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("92,92,92,92,92,92,214,0,0,803,683,212,92,92,93,253,253,253,253,253,253,253,253,253,253,253,254,0,0,0,0,0,0,0,0,0,0,0,0,0");
tmap.push("92,92,92,92,92,92,214,0,0,803,683,212,92,92,214,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,172,173,173,173");
tmap.push("92,92,92,92,92,92,214,0,0,803,683,212,92,92,214,683,683,683,683,683,683,683,683,805,0,0,0,0,0,0,0,0,0,0,0,0,212,92,92,92");
tmap.push("92,92,92,92,92,92,214,0,0,803,683,212,92,92,214,683,683,683,683,683,683,683,683,805,0,0,0,0,0,0,0,0,0,0,0,0,212,92,92,92");
tmap.push("92,92,92,92,92,92,214,0,0,803,683,212,92,92,214,683,683,683,683,683,683,683,683,805,0,0,0,0,0,0,0,0,0,0,0,0,212,92,92,92");
tmap.push("92,92,92,92,92,92,214,0,0,803,683,212,92,92,214,683,683,683,683,683,683,683,683,805,0,0,0,0,0,0,0,0,0,0,0,0,212,92,92,92");
tmap.push("92,92,92,92,92,92,214,0,0,803,683,212,92,92,214,683,683,683,683,683,683,683,683,805,0,0,0,0,0,0,0,0,0,0,0,0,212,92,92,92");
tmap.push("92,92,92,92,92,92,214,0,0,803,683,212,92,92,214,683,683,683,683,683,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,212,92,92,92");
tmap.push("92,92,92,92,92,92,214,0,0,803,683,212,92,92,214,683,683,683,683,683,172,173,173,173,173,173,173,173,173,173,173,174,0,0,0,0,212,92,92,92");
obj.createentity(game, 56, 24, 2, 10, 4); //Big Threadmill, >>>>>>
obj.createentity(game, 120, 24, 2, 10, 4); //Big Threadmill, >>>>>>
obj.createentity(game, 184, 24, 2, 10, 4); //Big Threadmill, >>>>>>
obj.createentity(game, 88, 72, 2, 10, 4); //Big Threadmill, >>>>>>
obj.createentity(game, 216, 72, 2, 10, 4); //Big Threadmill, >>>>>>
obj.createentity(game, 280, 72, 2, 10, 4); //Big Threadmill, >>>>>>
obj.createentity(game, 64, 32, 10, 0, 447490); // (savepoint)
obj.createentity(game, 288, 160, 2, 8, 4); //Threadmill, >>>
obj.createentity(game, 280, 112, 2, 10, 4); //Big Threadmill, >>>>>>
obj.createentity(game, 160, 216, 2, 10, 4); //Big Threadmill, >>>>>>
obj.createentity(game, 224, 216, 2, 8, 4); //Threadmill, >>>
obj.createentity(game, 248, 24, 2, 8, 4); //Threadmill, >>>
obj.createentity(game, 120, 168, 2, 10, 4); //Big Threadmill, >>>>>>
obj.createentity(game, 184, 168, 2, 8, 4); //Threadmill, >>>
obj.createentity(game, 216, 112, 2, 10, 4); //Big Threadmill, >>>>>>
obj.createentity(game, 152, 72, 2, 10, 4); //Big Threadmill, >>>>>>
obj.createentity(game, 224, 120, 10, 0, 447491); // (savepoint)
break;