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https://github.com/TerryCavanagh/VVVVVV.git
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Adding original mapping tools for the sake of completeness
This commit is contained in:
34
tools/editors/World Mapping Editor/maps/warp/old/x50y50.txt
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34
tools/editors/World Mapping Editor/maps/warp/old/x50y50.txt
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@@ -0,0 +1,34 @@
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case rn(50,50):
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tmap = new Array();
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tmap.push("204,204,204,204,204,204,204,204,204,204,204,204,204,203,83,205,203,83,205,204,204,203,83,205,0,0,0,0,203,83,205,204,204,204,204,204,204,204,204,204");
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tmap.push("204,204,204,204,204,204,204,204,204,204,204,204,204,203,83,205,203,83,205,204,204,203,83,205,0,0,0,0,203,83,205,204,204,204,204,204,204,204,204,204");
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tmap.push("204,204,204,204,204,204,204,204,204,204,204,204,204,203,83,205,203,83,205,204,204,203,83,205,0,0,0,0,203,83,205,204,204,204,204,204,204,204,204,204");
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tmap.push("164,164,164,164,164,164,164,164,164,164,164,164,164,125,83,205,203,83,205,204,204,203,83,205,0,0,0,0,203,83,124,164,164,164,164,164,164,164,164,164");
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tmap.push("83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,205,203,83,205,204,204,203,83,205,0,0,0,0,203,83,83,83,83,83,83,83,83,83,83,83");
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tmap.push("244,244,244,244,244,244,244,244,244,244,244,244,244,244,244,245,203,83,205,204,204,203,83,205,0,0,0,0,243,244,244,244,244,244,244,244,244,244,244,244");
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tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,203,83,205,204,204,203,83,205,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
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tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,203,83,205,204,204,203,83,205,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
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tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,203,83,205,204,204,203,83,205,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
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tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,203,83,124,164,164,125,83,205,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
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tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,203,83,83,83,83,83,83,205,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
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tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,243,244,244,244,244,244,244,245,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
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tmap.push("164,164,164,164,164,164,164,164,165,163,164,165,0,0,0,0,163,164,164,165,163,164,164,164,164,164,164,164,164,164,164,164,164,164,164,164,164,164,164,164");
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tmap.push("83,83,83,83,83,83,83,83,205,203,83,205,0,0,0,0,203,83,83,205,203,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83");
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tmap.push("244,244,244,244,244,244,244,244,245,243,244,245,0,0,0,0,203,83,83,205,243,244,244,244,244,244,244,244,244,244,244,244,244,244,244,244,244,244,244,244");
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tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,203,83,83,205,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
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tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,203,83,83,205,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
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tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,243,244,244,245,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
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tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,163,164,164,165,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
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tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,203,83,83,205,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
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tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,203,83,83,205,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
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tmap.push("164,164,164,164,164,164,164,164,164,164,164,165,163,164,164,165,203,83,83,205,0,0,0,0,163,164,164,164,164,164,164,164,164,164,164,164,164,164,164,164");
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tmap.push("83,83,83,83,83,83,83,83,83,83,83,205,243,244,244,245,243,244,244,245,0,0,0,0,203,83,83,83,83,83,83,83,83,83,83,83,83,83,83,83");
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tmap.push("244,244,244,244,244,244,244,244,244,85,83,205,0,0,0,0,0,0,0,0,0,0,0,0,203,83,84,244,244,244,244,244,244,244,244,244,244,244,244,244");
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tmap.push("204,204,204,204,204,204,204,204,204,203,83,205,0,0,0,0,0,0,0,0,0,0,0,0,203,83,205,204,204,204,204,204,204,204,204,204,204,204,204,204");
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tmap.push("204,204,204,204,204,204,204,204,204,203,83,205,0,0,0,0,0,0,0,0,0,0,0,0,203,83,205,204,204,204,204,204,204,204,204,204,204,204,204,204");
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tmap.push("204,204,204,204,204,204,204,204,204,203,83,205,0,0,0,0,0,0,0,0,0,0,0,0,203,83,205,204,204,204,204,204,204,204,204,204,204,204,204,204");
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tmap.push("204,204,204,204,204,204,204,204,204,203,83,205,0,0,0,0,163,164,164,164,164,164,164,165,203,83,205,204,204,204,204,204,204,204,204,204,204,204,204,204");
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tmap.push("204,204,204,204,204,204,204,204,204,203,83,205,0,0,0,0,203,83,83,83,83,83,83,205,203,83,205,204,204,204,204,204,204,204,204,204,204,204,204,204");
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obj.createentity(game, 104, 152, 10, 1, 50500); // (savepoint)
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break;
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35
tools/editors/World Mapping Editor/maps/warp/old/x54y50.txt
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35
tools/editors/World Mapping Editor/maps/warp/old/x54y50.txt
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@@ -0,0 +1,35 @@
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case rn(50,51):
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tmap = new Array();
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tmap.push("207,207,207,207,207,207,207,207,207,206,86,208,0,0,0,0,206,86,208,207,207,206,86,208,0,0,0,0,206,86,208,207,207,207,207,207,207,207,207,207");
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tmap.push("207,207,207,207,207,207,207,207,207,206,86,208,0,0,0,0,206,86,208,207,207,206,86,208,0,0,0,0,206,86,208,207,207,207,207,207,207,207,207,207");
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tmap.push("207,207,207,207,207,207,207,207,207,206,86,208,0,0,0,0,206,86,208,207,207,206,86,208,0,0,0,0,206,86,208,207,207,207,207,207,207,207,207,207");
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tmap.push("207,207,207,207,207,207,207,207,207,206,86,208,0,0,0,0,206,86,208,207,207,206,86,208,0,0,0,0,206,86,208,207,207,207,207,207,207,207,207,207");
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tmap.push("207,207,207,207,207,207,207,207,207,206,86,208,0,0,0,0,206,86,208,207,207,206,86,208,0,0,0,0,206,86,208,207,207,207,207,207,207,207,207,207");
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tmap.push("207,207,207,207,207,207,207,207,207,206,86,208,0,0,0,0,206,86,208,207,207,206,86,208,0,0,0,0,206,86,208,207,207,207,207,207,207,207,207,207");
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tmap.push("207,207,207,207,207,207,207,207,207,206,86,208,0,0,0,0,206,86,208,207,207,206,86,208,0,0,0,0,206,86,127,167,167,167,167,167,167,167,167,167");
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tmap.push("207,207,207,207,207,207,207,207,207,206,86,208,0,0,0,0,206,86,208,207,207,206,86,208,0,0,0,0,206,86,86,86,86,86,86,86,86,86,86,86");
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tmap.push("207,207,207,207,207,207,207,207,207,206,86,208,0,0,0,0,206,86,208,207,207,206,86,208,0,0,0,0,246,247,247,247,247,247,247,247,247,247,247,247");
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tmap.push("167,167,167,167,167,167,167,167,167,128,86,208,0,0,0,0,206,86,127,167,167,128,86,208,0,0,0,0,7,7,7,7,7,7,7,7,7,7,7,7");
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tmap.push("86,86,86,86,86,86,86,86,86,86,86,208,0,0,0,0,206,86,86,86,86,86,86,208,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
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tmap.push("247,247,247,247,247,247,247,247,247,247,247,248,0,0,0,0,246,247,247,247,247,247,247,248,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
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tmap.push("7,7,7,7,7,7,7,7,7,7,7,7,0,0,0,0,7,7,7,7,7,7,7,7,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
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tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
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tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
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tmap.push("0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0");
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tmap.push("6,6,6,6,6,6,6,6,6,6,6,6,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6,6,6,6,6,6,6,6,6,6,6,6");
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tmap.push("167,167,167,167,167,167,167,167,167,167,167,168,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,166,167,167,167,167,167,167,167,167,167,167,167");
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tmap.push("86,86,86,86,86,86,86,86,86,86,86,208,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,206,86,86,86,86,86,86,86,86,86,86,86");
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tmap.push("247,247,247,247,247,247,247,247,247,88,86,208,0,0,0,0,6,6,6,6,6,6,6,6,0,0,0,0,206,86,87,247,247,247,247,247,247,247,247,247");
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tmap.push("207,207,207,207,207,207,207,207,207,206,86,208,0,0,0,0,166,167,167,167,167,167,167,168,0,0,0,0,206,86,208,207,207,207,207,207,207,207,207,207");
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tmap.push("207,207,207,207,207,207,207,207,207,206,86,208,0,0,0,0,206,86,86,86,86,86,86,208,0,0,0,0,206,86,208,207,207,207,207,207,207,207,207,207");
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tmap.push("207,207,207,207,207,207,207,207,207,206,86,208,0,0,0,0,206,86,87,247,247,88,86,208,0,0,0,0,206,86,208,207,207,207,207,207,207,207,207,207");
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tmap.push("207,207,207,207,207,207,207,207,207,206,86,208,0,0,0,0,206,86,208,207,207,206,86,208,0,0,0,0,206,86,208,207,207,207,207,207,207,207,207,207");
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tmap.push("207,207,207,207,207,207,207,207,207,206,86,208,0,0,0,0,206,86,208,207,207,206,86,208,0,0,0,0,206,86,208,207,207,207,207,207,207,207,207,207");
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tmap.push("207,207,207,207,207,207,207,207,207,206,86,208,0,0,0,0,206,86,208,207,207,206,86,208,0,0,0,0,206,86,208,207,207,207,207,207,207,207,207,207");
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tmap.push("207,207,207,207,207,207,207,207,207,206,86,208,0,0,0,0,206,86,208,207,207,206,86,208,0,0,0,0,206,86,208,207,207,207,207,207,207,207,207,207");
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tmap.push("207,207,207,207,207,207,207,207,207,206,86,208,0,0,0,0,206,86,208,207,207,206,86,208,0,0,0,0,206,86,208,207,207,207,207,207,207,207,207,207");
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tmap.push("207,207,207,207,207,207,207,207,207,206,86,208,0,0,0,0,206,86,208,207,207,206,86,208,0,0,0,0,206,86,208,207,207,207,207,207,207,207,207,207");
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obj.createentity(game, 8, 112, 2, 3, 4, -96, -72, 400, 312); // Platform, bounded
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rcol=2;
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break;
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